New Feature: Two player multiplayer co-op.
You asked. We considered. We delivered.
scavoleau
During every project you eventually reach a point where problems are piling up, motivation is going south, and it's hard to see the solution.
We changed the way, how the Spitter's spits are targeting you. Apart from dodging and blocking, a simple change of direction, or pace, is sufficient to avoid the harmful Spikes.
Are you the type of player who charges into every fight? Or do you evaluate the situation before you engage a new monster?
We are curious. Are you the type of player who hides from monsters and tries to evade them? Or are you the gung-ho type who charges into action as soon as you see them?